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Old 22-12-2003, 18:59   #18
Ribannah
 
Join Date: Jun 2003
Location: Reunion Island.
Posts: 115
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[u]The long march</u>

1125 BC
[u]Treasury</u>: $719 -&gt; $679
[u]Science</u>: 100% (The Republic in 5)
[u]Citizens</u>: Nanking=7 Beijing=5 Canton=4 Tientsin=3 Shantung=3 Almarikh=2
[u]Production</u>: Settler (Beijing,Canton) Barracks (Shanghai)
[u]Settlers</u>: 20=New Shanghai 21»s»s 22»ne»n»n
[u]Workers</u>: 1»w 3»sw»sw=mine 4»s 6»n»w 8»s 10»nw 11=road 12=mine 14»e=mine
[u]Slaves</u>: 1»n»w 6,7=road
[u]Swordsmen</u>: 4»se 7»s 13,14»s»s»sw 16»sw=MedInf 18»w=MedInf
[u]Horsemen</u>: 3»sw»s
[u]Spearmen</u>: 6»s»s
[u]Junks</u>: 1»sw»s»se
[u]Leaders</u>: K'uang-yin»se»s»s»s»s»se»s»sw»w

Attack
Swordsman5»w - Spearman (Mongolia) (70%) wins
Swordsman11»w - Archer (Mongolia) (63%) wins: Karakorum, Barracks, Slave

[u]Swordsmen</u>: 9»w
[u]Horsemen</u>: 1»w
[u]Spearmen</u>: 2»w

[u]Casualty count</u>: expected 9.40, actual 6/41, elite wins 4, leaders 1

1100 BC
[u]Treasury</u>: $659 -&gt; $674
[u]Science</u>: 100% (The Republic in 4)
[u]Citizens</u>: Karakorum: resistance ends Shanghai=6 Canton=5 Xinjian=5 Yangchow=2 P'yongyang=1: whip
[u]Settlers</u>: 21»n»w»w 22»sw»sw»sw
[u]Workers</u>: 1,10=cut 4,8=road 6,13=irrigate 7»w»n=mine 11»s
[u]Slaves</u>: 1=road 2»ne»ne 8»se»se»e
[u]Swordsmen</u>: 4»e 5»w 7»se 13,14»s»s»s
[u]MedInf</u>: 16»s»s
[u]Horsemen</u>: 3»s»se»s»s»s
[u]Spearmen</u>: 5»e 6»sw»sw»sw

A Mongol Warrior is threatening our Furs. Together with a Rajaputana Warrior, it's also blocking K'uang-yin's path.

[u]Junks</u>: 1»sw»s»se
[u]Leaders</u>: K'uang-yin»sw»s»w»sw»w»sw»s»s»s
[u]Diplomacy</u>:
- Slave (Khazar) for Literature
- $5 + WM (Togukawa) for TM
- gift WM to Rajaputana (click error!)
- Slave + $10 (Rajaputana) for Currency
[u]Slaves</u>: 9»e 10»s»s»sw

1075 BC
[u]Treasury</u>: $654 -&gt; $625
[u]Science</u>: 100% (The Republic in 3)
[u]Citizens</u>: Nanking=5 Chengdu=4 Karakorum riots
[u]Production</u>: Settler (Nanking) MedInf (Xinjian) Junk (P'yongyang)
[u]Settlers</u>: 21=New Canton 22»nw»w»w 23»sw»s»e
[u]Workers</u>: 9=irrigate 11=cut
[u]Slaves</u>: 2,6,8,10=road 5»ne»e 9=mine
[u]Swordsmen</u>: 4»sw»s 7»Junk2 9,11»w»s»w 13,14»w»sw
[u]MedInf</u>: 16»sw»sw»s 18»sw»s»e 19»sw»sw»s
[u]Horsemen</u>: 1»w»s»w
[u]Junks</u>: 1»w»sw»s»s 2»w»s

Attack
Horseman2»e»se»se»s»s»s - Warrior (Mongolia) (88%) loses
Spearman5»se - Warrior (Mongolia) (92%) wins: elite

[u]Diplomacy</u>:
- Embassy (Khazar) for $29
- $5 + WM for ROP (Khazar)
- $5 + WM (Oda) for TM

All to pave the way for our Great Leader ...

[u]Leaders</u>: K'uang-yin»se»s»e»e»s»se

... only to find that another Rajaputana Warrior is in the way, costing us a turn.
The Right of Passage with our friends the Khazar has a nice additional effect: they will soon come racing through our southern lands to fight off any Barbarian uprisings that get past the Rajaputana and the Gogury in the south.

[u]Casualty count</u>: expected 9.54, actual 7/43, elite wins 4, leaders 1

1050 BC
[u]Treasury</u>: $615 -&gt; $566
[u]Science</u>: 100% (The Republic in 2)
[u]Citizens</u>: Ningpo=2
[u]Production</u>: Courthouse (Tatung) Junk (Chengdu,Ningpo)
[u]Settlers</u>: 22»ne 23»e»e»e
[u]Workers</u>: 2»w»w 3»s»sw 4»sw 5»nw»s»sw 6,12,13=road 8=irrigate
[u]Slaves</u>: 3»w»s 5=mine 6»se 7»e»s»se
[u]Swordsmen</u>: 4,13,14=MedInf
[u]MedInf</u>: 18»e»e»e
[u]Horsemen</u>:
[u]Spearmen</u>: 5»nw
[u]Junks</u>: 1=w 2»s»s 3»ne»e 4»e»s
[u]Leaders</u>: K'uang-yin»s»sw»»sw»s»sw

While the Ottomans start Sun Tzu's Art of War, an Oda ship is sailing west to our continent.

Attack
Swordsman9 - Spearman (Mongolia) (64%) wins
Horseman1 - Spearman (Mongolia) (38%) wins: elite, Hovd, Barracks, 2 Slaves, $1

Taking Hovd also means control over a Gems source. We presently have a deal for Gems with the Khazar. In a few turns, Hovd will be connected to the empire.

MedInf16»nw»nw - Spearman (Mongolia) (88%) wins: elite
MedInf19»nw»nw - Spearman (Mongolia) (88%) wins
Swordsman5»s - Mangudai Bowman (Mongolia) (88%) wins

That takes care of the intruders. The Mongols are almost defeated.

[u]Slaves</u>: 11,12»n=cut
[u]Swordsmen</u>: 11»s

[u]Casualty count</u>: expected 10.57, actual 7/48, elite wins 5, leaders 1

1025 BC
[u]Treasury</u>: $545
[u]Science</u>: 0% (The Republic in 1)
[u]Citizens</u>: Beijing=7 Hovd riots
[u]Production</u>: Temple (Hangchow)
[u]Settlers</u>: 22=New Nanking 23»Junk3
[u]Workers</u>: 2,5=irrigate 3=cut 4,9=road 7»e
[u]Slaves</u>: 1»s 3=mine 6,7=road
[u]Swordsmen</u>: 7(Junk2)»s 9»s
[u]MedInf</u>: 4,13,14»e 16»nw»w»w 18»Junk3 19»w»w
[u]Junks</u>: 2»s»s 3»se»e»se 4»se»se
[u]Leaders</u>: K'uang-yin»sw»s»s=hurries production in Shanghai

Home!

Attack
Horseman1»e»n»ne»e»se - Mangudai Bowman (Mongolia) (94%) wins

[u]Casualty count</u>: expected 10.60, actual 7/49, elite wins 6, leaders 1

1000 BC
[u]Treasury</u>: $621 -&gt; 673
[u]Science</u>: The Republic
[u]Citizens</u>: Shanghai=7 Nanking=6 Canton=6 Tientsin=4 Tsingtao=3
[u]Production</u>: FORBIDDEN PALACE (Shanghai)
[u]Workers</u>: 6»w 7=mine 8»ne 12»nw»nw=irrigate 13»sw=irrigate
[u]Slaves</u>: 1,2,10=irrigate 6»sw 8»e
[u]Swordsmen</u>: 5»n 7»s»s»s
[u]MedInf</u>: 4»e»Junk2 13,14»e»Junk4 16,19»ne
[u]Junks</u>: 2»se»se 3»e»e»s 4»se»e
[u]Diplomacy</u>:
- $3 + WM (Beakje) for WM
- $7 (Rajaputana) for WM
- $4 (Korea) for WM
- $2 (Khazar) for TM
- $2 + WM (Oda) for TM
- $5 + WM (Kuroda) for WM
- $6 (Ottomans) for WM
- $4 + WM (Togukawa) for TM
- $6 (Rome) for TM
- WM (Takeda) for TM
- $4 (Baekje) for WM
- $4 (Rajaputana) for WM
- $4 (Korea) for WM
- $1 (Ottomans) for WM

1000 BC Standings
Han 680
Rajaputana 650
Tokugawa 593
Ottomans 552
Takeda 538
Baekje 521
Kuroda 521
Korea 517
Rome 466
Oda 446
Mongolia 356
Gogury 297

Khazar 285



That concludes my report of the Quick Start Challenge.
The Han empire is thriving, with 28 cities (3 larger than 6) and 84 citizens, all of them happy when we set the luxury slider to 70%.
We have all the Ancient techs except for Monarchy, plus Monotheism and Feudal Warlords.

Our forces count:
- 1 Settler
- 13 Workers
- 11 Slaves
- 2 Warriors
- 6 Spearmen
- 5 Swordsmen
- 2 Horsemen
- 6 Medieval Infantry
- 4 Junks

And our possessions:
- 28 cities (3 larger than 6)
- 84 citizens
- 243 tiles
- 12 contacts
- 1 embassy
- The Colossus
- The Forbidden Palace
- 1 Palace
- 8 Barracks
- 1 Harbor
- 1 Granary
- 2 Temples
- 1 Courthouse
- 231 accumulated food
- 337 accumulated shields
- 673 gold

Plans are ready to land on the second continent, claim that Wool source and conquer the Oda's Great Lighthouse, since that Oda ship hasn't made any contacts yet (Barbarians? ), or alternatively to attack the Baekje in the rear in case they finish the Great Library quickly.

Good fortune: good battle results, making contact before the Oda did
Bad fortune: Pyramids, Lighthouse, Oracle all off our continent
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