30-11-2004, 18:47 | #41 | |
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As for techcalc, I have never used it in any game and do not miss it. I am maybe just not thorough enough in Civ as I do not do it by hand either, I just make a well educated guess about what my opponent has, or just ask on MSN (that is even easier then techcalc so in some next game I want to test it: Tell your opponent what you just researched!).
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30-11-2004, 19:05 | #42 |
anarchist butcher
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Well...
the debate is about *spoiler* info, and my question very clearly stated that if there was no spoiler info - what is the problem? Your answer is that with spoiler info you won't use it, but that isn't what I asked. Edit: FWIW I totally agree that using spoiler info is out of the question with regards to utilities, but again, that isn't what I am asking about at all.
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30-11-2004, 19:32 | #43 |
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Just to check up and summarize with MapStat, I opened an old save from finished PBEM.
Info which can be considered spoiler: 1) Territory - city count. Appears that number shown is all cities of your opponent not only that you can see. With spoiler tab unckeched in File-Preferences-Spoiler or without. 2) Trading shows techs, gold, workers and resources available for trade. This is certainly not good. Otherwise, it is OK. May be though I missed something else. If Dianthus can fix this, that would be a great help. However, the version 2.8.0 should be banned at least here in this particular game apparently.
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30-11-2004, 20:12 | #44 | |
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30-11-2004, 20:28 | #45 |
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akots - I wouldn't use it in any game unless you get permission from the other human players.
KR - I didn't mean to sound confrontational, I am genuinely interested in why you refuse to consider using non-spoiler utils, which can help a lot when playing.
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01-12-2004, 08:30 | #46 | |
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After all, he was and you are right on the issue, as long as you don't (as he did) call the mod-MAKER a cheater
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01-12-2004, 09:20 | #47 |
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I completely understand why mapstat can be a spoiler for PBEM. However, I want to join the discussion and tell you what I like about the tool in SP games:
-During the Sid defiant game (MM1) we had a huge number of cities. With mapstat you can check out the moods of the citizens instantly. You can immediately see which cities are on the point of rioting -During my 362x362 game with 31 civs (AG3) I could use mapstat to check out what new techs were known by the AI. Going through all the civs every freaking turn was unbearable. With mapstat you see it immediately. -Mapstat tells you exactly how many tiles are needed to get to domination. Ever since the update of F8 this is less important to me though. |
01-12-2004, 09:56 | #48 |
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BTW,
Where is da save????
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01-12-2004, 11:16 | #49 |
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not with me, I sent to KR a while ago.
KR, did you get it? weekendish, I think.
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01-12-2004, 11:32 | #50 |
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I have sent it to Alexander last monday. He usually informs if he played it to you, but hasn't done so yet.
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