17-09-2005, 11:43 | #21 |
c00l b33r
Join Date: Nov 2003
Location: Beat 'm up Scotty!. Lives in the Lands that are Nether.
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My resources screen is exactly the same except for the numbers at the top. Robot Factory is under construction, just wanna know what it is.
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That was a pretty good gamble. -- Scotty, The Galileo Seven, stardate 2821.5, Episode 14
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17-09-2005, 12:32 | #22 |
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Beam can you copy&paste the technology page in a post. I need the English words to make a template for myself. I am stuck here with the Dutch words...
Anyway here is a template for future planning and helping out the why this and why that... Code:
Current ownings Metal mine lvl 8 Crystal mine lvl 5 (lvl 6 under construction) Deuterium factory lvl 3 Solar plant lvl 8 Research center lvl 1 Wish list: # step 1 Metal mine up from lvl 8 to lvl 10 Crystal mine up from lvl 5 to lvl 10 Deuterium factory up from lvl 3 to lvl 5 Solar plant up from lvl 8 to lvl 11 - A shipyard comes available after Robot factory lvl 2 # step 2 Robot factory up from lvl 0 to lvl 2 Shipyard lvl 1 - A small fighter needs Combustion Engine lvl 1 and a shipyard lvl 1 - Combustion Engine lvl 1 comes available after researching Energy Technics lvl 1 (and Research Center lvl 1 of course) # step 3 Research Energy Technics lvl 1 lvl 1 # step 4 build a light fighter ;) |
17-09-2005, 12:59 | #23 |
c00l b33r
Join Date: Nov 2003
Location: Beat 'm up Scotty!. Lives in the Lands that are Nether.
Posts: 5,094
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Techpage:
Construction Needs Metal Mine Crystal Mine Deuterium Synthesizer Solar Plant Fusion Plant------------Deuterium Synthesizer(level 5) ------------------------Energy Technology(level 3) Robotic Factory Nanite Factory----------Robotic Factory(level 10) Computer Technology(level 10) Shipyard Robotic Factory(level 2) Metal Storage Crystal Storage Deuterium Tank Research Lab Terraformer Nanite Factory(level 1) Energy Technology(level 12) Rocket Silo research Needs Espionage Technology Research Lab(level 3) Computer Technology Research Lab(level 1) Weapon Technology Research Lab(level 4) Shielding Technology Energy Technology(level 3) Research Lab(level 6) Armour Technology Research Lab(level 2) Energy Technology Research Lab(level 1) Hyperspace Technology Energy Technology(level 5) Shielding Technology(level 5) Research Lab(level 7) Combustion Engine Energy Technology(level 1) Research Lab(level 1) Impulse Engine Energy Technology(level 1) Research Lab(level 2) Hyperspace Engine Hyperspace Technology(level 3) Research Lab(level 7) Laser Technology Research Lab(level 1) Energy Technology(level 2) Ion Technology Research Lab(level 4) Laser Technology(level 5) Energy Technology(level 4) Plasma Technology Research Lab(level 4) Energy Technology(level 8) Laser Technology(level 10) Ion Technology(level 5) Intergalactic Research Network Research Lab(level 10) Computer Technology(level 8) Hyperspace Technology(level 8) Graviton Technology Research Lab(level 12) Space ships Needs Small Cargo Ship Shipyard(level 2) Combustion Engine(level 2) Large Cargo Ship Shipyard(level 4) Combustion Engine(level 6) Light Fighter Shipyard(level 1) Combustion Engine(level 1) Heavy Fighter Shipyard(level 3) Armour Technology(level 2) Impulse Engine(level 2) Cruiser Shipyard(level 5) Impulse Engine(level 4) Ion Technology(level 2) Battle Ship Shipyard(level 7) Hyperspace Engine(level 4) Colony Ship Shipyard(level 4) Impulse Engine(level 3) Recycler Shipyard(level 4) Combustion Engine(level 6) Shielding Technology(level 2) Espionage Probe Shipyard(level 3) Combustion Engine(level 3) Espionage Technology(level 2) Bomber Impulse Engine(level 6) Laser Technology(level 8) Shipyard(level 8) Plasma Technology(level 5) Solar Satellite Shipyard(level 1) Destroyer Shipyard(level 9) Hyperspace Engine(level 6) Hyperspace Technology(level 5) Death Star Shipyard(level 12) Hyperspace Engine(level 7) Hyperspace Technology(level 6) Graviton Technology(level 1) Defensive buildings Needs Missile Launcher Shipyard(level 1) Small Laser Energy Technology(level 1) Shipyard(level 2) Laser Technology(level 3) Heavy Laser Energy Technology(level 3) Shipyard(level 4) Laser Technology(level 6) Gauss Cannon Shipyard(level 6) Energy Technology(level 6) Weapon Technology(level 3) Shielding Technology(level 1) Ion Cannon Shipyard(level 4) Ion Technology(level 4) Plasma Cannon Shipyard(level 8) Plasma Technology(level 7) Small Shield Dome Shielding Technology(level 2) Shipyard(level 1) Large Shield Dome Shielding Technology(level 6) Shipyard(level 6) Anti-ballistic Missile Rocket Silo(level 2) Interplanetary Missiles Rocket Silo(level 4) Special buildings Needs Lunar Base Sensor Phalanx Lunar Base(level 1) Jump Gate Lunar Base(level 1) Hyperspace Technology(level 7) <div align="right"></div id="right">
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That was a pretty good gamble. -- Scotty, The Galileo Seven, stardate 2821.5, Episode 14
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17-09-2005, 15:41 | #24 |
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http://www.ogame224.de/forum/thread.php?threadid=25595
Here is the fastest way to get to a small transporter. (That I know of). 1.) Solar Plant (Level 1 ) 2.) Metal mine (Level 1 ) 3.) Metal mine (Level 2 ) 4.) Solar Plant (Level 2 ) 5.) Metal mine (Level 3 ) 6.) Metal mine (Level 4 ) 7.) Solar plant (Level 3 ) 8.) Crystal mine (Level 1 ) 9.) Metal mine (Level 5 ) 10.) Solar Plant (Level 4 ) 11.) Crystal mine (Level 2 ) 12.) Crystal mine (Level 3 ) 13.) Solar Plant (Level 5 ) 14.) Deut. Synth. (Level 1 ) 15.) Crystal mine (Level 4 ) 16.) Solar Plant (Level 6 ) 17.) Metal minel (Level 6 ) 18.) Metal mine (Level 7 ) 19.) Solar PLant (Level 7 ) 20.) Cristal mine (Level 5 ) 21.) Deut. Synth (Level 2 ) 22.) Solar Plant (Level 8 ) 23.) Deut. Synth. (Level 3 ) 24.) Deut. Synth. (Level 4 ) 25.) Deut. Synth. (Level 5 ) 80%) 26.) Robot Factory (Level 1 ) 27.) Investigation Lab (Level 1 ) 28.) Robot factory (Level 2 ) 29.) Energy tech. (Level 1 ) 30.) Hangar (Level 1 ) 31.) Solar plant (Level 9 ) 32.) Combustion engine (Level 1 ) 33.) Mina de cristal (Level 6 ) 34.) Hangar (Level 2 ) 35.) Deut. Synth. (Level 6 ) (80%) 36.) Combustion engine (Level 2 ) |
17-09-2005, 15:54 | #25 |
c00l b33r
Join Date: Nov 2003
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That's assuming no sleep. Some resources can cumulate more overnight than others.
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That was a pretty good gamble. -- Scotty, The Galileo Seven, stardate 2821.5, Episode 14
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17-09-2005, 18:24 | #26 |
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It's a good thread - lots of info on early game tactics!
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17-09-2005, 23:20 | #27 |
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After reading the stratup-strat threads from the English top players I decided my change my own strat....
Code:
Current stats Metal mine lvl 8 Crystal mine lvl 7 Deuterium factory lvl 4 Solar plant lvl 9 Research center lvl 1 Robot Factory lvl 2 Shipyard lvl 1 Energy Technology lvl 1 Combustion Engine tech lvl 0 [mad2] suprise suprise! Tomorrow there is another day! |
18-09-2005, 13:37 | #28 |
c00l b33r
Join Date: Nov 2003
Location: Beat 'm up Scotty!. Lives in the Lands that are Nether.
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here the stats for Universe 8 after a good night of stockpiling resources.
Current stats Metal mine lvl 8 Crystal mine lvl 6 Deuterium factory lvl 6 Solar plant lvl 9 Research center lvl 1 Robot Factory lvl 2 Shipyard lvl 2 Energy Technology lvl 1 Combustion Engine tech lvl 1 Waiting for enough Deut to complete all prereqs for a small cargo.
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That was a pretty good gamble. -- Scotty, The Galileo Seven, stardate 2821.5, Episode 14
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18-09-2005, 23:34 | #29 |
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Still no planes today....
Code:
Current stats Metal mine lvl 10 770 p/h at 100% Crystal mine lvl 8 281 p/h at 80% Deuterium factory lvl 6 76 p/h at 60% Solar plant lvl 10 Research center lvl 1 Robot Factory lvl 2 Shipyard lvl 2 Energy Technology lvl 1 Combustion Engine Technology lvl 2 1 missile launcher (Defense) another solar plant (lvl 11) - Metaal:4.324 Kristal:1.729 (very expensive but it is energy I desperately need) a deut factory (lvl 7) - Metaal:2.562 Kristal:854 then some ships, now that I have cover from the surface... a light fighter - Metaal:3.000 Kristal:1.000 a Small Cargo Ship - Metaal:2.000 Kristal:2.000 |
19-09-2005, 09:29 | #30 |
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Did my first raid!
Picked my neigbour in a one person alliance... 38.15KB Send the fleet.... 32.11KB Got it on the overview screen. The disturbing factor is the fact that it says that it will attack on it's way back too... Dunno what it means, we'll see. 119.34KB I'll keep ya posted! |