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Old 21-11-2009, 14:41   #211
Kaleb
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Originally Posted by Azza View Post
I don't really find it to be an issue, but I've always though the point of having a map maker was to make sure the map was balanced, so when the map maker said it was unbalanced I was a bit confused.
It's anything but balanced! I think I'm just going to go Kamikaze on someone's ass, better than a slow death...
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Old 21-11-2009, 18:56   #212
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Come on guys, you didn't pay anyone for this map, and there's no cash prize at the end. I'm sure barbu might tell you guys to stick it should you ever need another map maker.
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Old 21-11-2009, 19:50   #213
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Come on guys, you didn't pay anyone for this map, and there's no cash prize at the end. I'm sure barbu might tell you guys to stick it should you ever need another map maker.
+1
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Old 21-11-2009, 20:00   #214
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+1
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Old 21-11-2009, 20:56   #215
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+3.

Having said that imvho it might be helpful to have a mapmaking checklist for future maps going to be made.
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Old 22-11-2009, 01:45   #216
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I suppose a lesson should have been learned when I messed up the last one. When I fixed that map I had someone else double check it.

EDIT: Agree with Beam. Double checking would still be a good idea, but something might still be overlooked. A checklist plus a double checker would probably be ideal.
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Old 22-11-2009, 09:50   #217
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I'm sure barbu might tell you guys to stick it should you ever need another map maker.
Nah, I doubt it's that bad But I agree with the sentiment. It's not as if the previous maps were balanced, and those were fun enough. Let's just get over it and say we'll do a boring mirrored map next time.
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Old 23-11-2009, 02:36   #218
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I'm getting a CTD when I try to join the game.

EDIT: Seems to have fixed itself.

Last edited by Azza; 23-11-2009 at 02:47.
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Old 23-11-2009, 10:37   #219
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Quote:
Originally Posted by mauer View Post
Come on guys, you didn't pay anyone for this map, and there's no cash prize at the end. I'm sure barbu might tell you guys to stick it should you ever need another map maker.
+5

Quote:
Originally Posted by mauer View Post
I suppose a lesson should have been learned when I messed up the last one. When I fixed that map I had someone else double check it.

EDIT: Agree with Beam. Double checking would still be a good idea, but something might still be overlooked. A checklist plus a double checker would probably be ideal.
I'm not so sure. If we want balanced maps, we can simply give each player exactly the same peninsula. As a bonus, I guess it would take less time to make such a map.

However, the point of civ is that there is some disbalance. The game is not just about doing the right things, but merely about doing the right things, given your specific circumstances.


And is there is too much disbalance? So what? I'll quote myself:

Quote:
And if one or two players appear to be unjustly treated by their surroundings, well....., tough luck then.......
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Old 23-11-2009, 21:54   #220
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+whatever, I can only count to 5
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