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Old 27-10-2006, 16:17   #101
Tubby Rower
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well since I suck at MP games and need a civ to help me out as a crutch , does anyone want to ally from the beginning.
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Old 27-10-2006, 22:02   #102
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sure tubby
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Old 28-10-2006, 02:38   #103
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i thought we had decided that everyone was at war with everyone else?
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Old 28-10-2006, 03:18   #104
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always war? or just no allinaces?

Shouldnt Tubby knwo thsi since he started thsi game
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Old 28-10-2006, 03:26   #105
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always war- it saves on the WW.
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Old 28-10-2006, 13:10   #106
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yes aleays war .. I was being funny... apparently not good enough material []
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3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts?
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Old 29-10-2006, 00:14   #107
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Got the PM, wish this forum sent emails when PMs arrive like some others I frequent...
Now I'll go check the mapmaking forum to see if it's already been delivered.

Edit: Hasn't been posted in the mapmaking forum, so obviously hasn't been picked up there...

Do y'all want this set up as teams instead of permanent alliances? When playing 2 civs as a team, you share techs and resources without having to make deals with yourself, and both civs can research the same tech at double speed if that's what you want to do.

In the meantime, I'll see what the WB will do, and will also hold off to see if Akots is already doing it, or not.
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Old 29-10-2006, 01:54   #108
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Followup question, do you want the 2 civs on each team to be adjacent, or separated? Each method has its advantages and disadvantages, especially if the separated placements are fairly random.
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Old 29-10-2006, 02:49   #109
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the teams that you describe is what we want. also the teams should be permanently at war with each other. And yes the two civs should be adjacent.
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Old 29-10-2006, 04:51   #110
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Yay progress

The one good thing about AW is that no one can complain they were
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