I check here from time to time...
...sounds very interesting what you have in mind.
I guess, complexity of how the logics work should be kind of connected to the desired game flow.
Is it more like a game where you duel for an hour or a few in one go?
Or more like you login like once a day and make your turn and a game might last a few months...or both?
Seems like you want a game where you can micromanage a lot? (Which would then more fit to the second style)
By the way, I am a programmer, too, and of course always wanted to do games; but with php I only came in contact very shortly at the university; I am more comfortable with C++/C#
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