Grahamiam vs killercane - Map made, Rik
Hi, we need the help of one of our elusive mapmakers :D . Killercane is just getting introduced to pbem (just in time for Civ4), so we want to keep it brief and bloody.
The settings as follows: size: tiny level: emperor (for tech cost and barb purposes) barbs: roaming SGL's off No SoZ (no ivory) or fixed per the mapmaker's preference. landmass: pangea with chokes connecting our main settling areas Locked war (to eliminate War Happiness advantage) Civ's: grahamiam: Greeks killercane: Rome Thanks! :) |
I've got it.
No AI I presume ? |
Yep, no AI. Thanks Rik!
@Killercane: please PM your password to Rik. |
Done and many thanks Rik!
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For the map am cooking up it is important to have barbs walk around outside of the NW-SE axis. Be sure to have the correct noAIPatrol setting.
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please don't set them higher than roaming. i want to fight killercane, not barbs. thanks :)
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Barb level will not be high; but the location of the barb-camps is such that there's a risk they'll only be going to 1 player's lands and not the other player's lands IF the noAIpatrol setting is incorrect.
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ah, ok. thanks!
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Map is ready
Killercane to go first. NO SGL's Barbs = roaming. SoZ deleted. No changes to other rules. Enjoy, and make nice spoilers. Download Attachment: [img]icon_paperclip.gif[/img] Grah cane 001a.zip 44.36KB |
thanks Rik [dance]
@'cane: email the save to gramiamTAgmailTODcom |
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