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-   -   Grahamiam vs killercane - Map made, Rik (http://www.civduelzone.com/forum/showthread.php?t=2973)

grahamiam 08-09-2005 17:32

Grahamiam vs killercane - Map made, Rik
 
Hi, we need the help of one of our elusive mapmakers :D . Killercane is just getting introduced to pbem (just in time for Civ4), so we want to keep it brief and bloody.

The settings as follows:
size: tiny
level: emperor (for tech cost and barb purposes)
barbs: roaming
SGL's off
No SoZ (no ivory) or fixed per the mapmaker's preference.
landmass: pangea with chokes connecting our main settling areas
Locked war (to eliminate War Happiness advantage)

Civ's: grahamiam: Greeks
killercane: Rome

Thanks! :)

Rik Meleet 08-09-2005 18:41

I've got it.
No AI I presume ?

grahamiam 08-09-2005 19:28

Yep, no AI. Thanks Rik!

@Killercane: please PM your password to Rik.

killercane 09-09-2005 04:56

Done and many thanks Rik!

Rik Meleet 09-09-2005 09:18

For the map am cooking up it is important to have barbs walk around outside of the NW-SE axis. Be sure to have the correct noAIPatrol setting.

grahamiam 09-09-2005 14:29

please don't set them higher than roaming. i want to fight killercane, not barbs. thanks :)

Rik Meleet 09-09-2005 15:09

Barb level will not be high; but the location of the barb-camps is such that there's a risk they'll only be going to 1 player's lands and not the other player's lands IF the noAIpatrol setting is incorrect.

grahamiam 09-09-2005 15:19

ah, ok. thanks!

Rik Meleet 09-09-2005 19:38

Map is ready
Killercane to go first.
NO SGL's Barbs = roaming. SoZ deleted. No changes to other rules.

Enjoy, and make nice spoilers.

Download Attachment: [img]icon_paperclip.gif[/img] Grah cane 001a.zip
44.36KB

grahamiam 09-09-2005 20:12

thanks Rik [dance]

@'cane: email the save to gramiamTAgmailTODcom


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